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Hubcap

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About Hubcap

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    Taxiarhos (Brigadier)
  • Birthday 09/06/1990

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  1. thank you I updated the list
  2. My eyes must be deceiving me but did the French gain territories in Africa and South East Asia?!?!
  3. Change Log for the Chinese Federation: Universal Rules: Rugged Construction changed from all models to only Capital Models Naval Units: Jian Battleship Flamethrower reduced from 14/7/-/- to 12/6/-/- Guan Dao Battle Cruiser No noticeable changes Wo-Dao Gunship Isolated Systems reduced from +5 to +6 Chui Support Carrier Price Increase from 75 to 90 Carrier (4) Changed to Carrier (4, 1X4 Wing) Dao Cruiser No noticeable changes Yue Destroyer Flamethrower reduced from 6/3/-/- to 5/3/-/- Pack tactics (+1 Flamethrower) changed to Pack tactics ( Flamethrower) Lost Rugged Construction (1) due to Universal Rule Change Nu Frigate Price Increase from 25 to 30 Lost Rugged Construction (1) due to Universal Rule Change Aerial Units: Feilong Sky Fortress Price Increase from 180 to 190 Carrier (6) Changed to Carrier (4, 1X5 Wing) Chi Long Assault Flyer Flamethrower reduced from 9/4/-/- to 8/3/-/- Area Bombardment (Bombs) Changed to Area Bombardment (Bombs, 1) Luxing Air Bombard Gained Spotter (16") Area Bombardment (Bombard) Changed to Area Bombardment (Bombard, 1) Lost Rugged Construction (1) due to Universal Rule Change Zhulong Small Interceptor No noticeable changes SAS No noticeable changes Armored Units/Fortresses: Zhanmmadao Dreadnaught Bastion +1 HP +1CR -1 Rugged Construction Due to Change from Armored to Fortification +1 for enemies to shoot at (rockets and torpedoes can still attack it due to special rule) Flamethrower reduced from 14/7/-/- to 12/6/-/- Carrier (4) Changed to Carrier (4, 1X4 Wing) Upgrade options for Carriers Changed: Carrier (8) Changed to Carrier (8, 2X4 Wing) AND Carrier (8) Changed to Carrier (9, 3X4 Wing) Shenlong Land Assault Carrier Carrier (8) Changed to Carrier (6, 1X5 Wing) Tian Long Armored Dragon Robot Price Increase from 135 to 150 Flamethrower reduced from 14/7/-/- to 12/6/-/- +1HP Added one more bombard Rocket Battery Turn Template Change from Large turn template to 45 degree template Sh i Medium Robot Flamethrower reduced from 9/4/-/- to 8/4/-/- Altered Sillouette MAR Removed Dun Floating Bastion +1HP +1CR +1 for enemies to shoot at (rockets and torpedoes can still attack it due to special rule) Chao Feng Bombard No noticeable changes Chiwen Medium Tank Spotter Regular changed to Spotter (16") Yazi Small Tank No noticeable changes Fushi Small Robot Altered Silhouette MAR Removed due to rule changes +1AP
  4. It will be interesting to see what the stats look like after the full versions are done
  5. Change Log for the League of Italian States: This is to highlight the differences posted so far between version 2.0 and 2.5 Universal rule Changes: No noticeable changes Naval Models: Affordatore Battle Carrier Carrier changed from Carrier (6) to Carrier (6, 1X5 Wings) Mars Battleship Replaced Calcification Generator (8") to Entropy (8") generator Minerva Battle Cruiser Replaced Calcification Generator (8") to Entropy (8") generator *Note* the Node reference in 2.0 mentioned not being able to use inventive scientists when using Node but there was no Inventive scientist MAR on the Model. May be missing from Model ORBAT Spuntone Gunship Added to ORBAT Gladius Light Cruiser Lost Capital Model status Lost Isolated Systems (+5) due to Capital Model status loss Cinquedea Frigate No noticeable changes Pugio Escort No noticeable changes Scitum Corvette No noticeable changes Ussicore Assault Craft No noticeable changes Aerial Models: Ballistae Sky Fortress Carrier changed from Carrier (6) to Carrier (6, 2X4 Wings) Spotter Changed from Spotter (Expert) to Spotter (24") Added Area Bombardment (Bomb Bays, 1) MAR Hasta Heavy Bomber Special Rules added to allow its squadron support to become a CAP Pilum Mk1 + Mk2 Scoutship Replaced Calcification Generator (8") to Entropy (8") generator Can now use inventive scientist on Node Launcher use of Entropy Generator strike Spotter Changed from Spotter (Expert) to Spotter (24") Fortuna Torpedo Bomber No noticeable changes Stiletto Light Interceptor No noticeable changes SAS No noticeable changes
  6. Too bad they couldn't change the rule to be a success on 4, 5 and (Blue 6). I guess the idea of using a Red 6 is to give the feeling that the fire crews might not be able to contain the fuel fires from expanding. Since there is some confusion we should wait for an official response from Spartan on how to interpret this rule. @Spartan Josh @Spartan Mike can you take a quick break from Orbat updates to help out?
  7. So far I have played against the Russians 2 times since the interm 2.5 release and right now they are buffed. It wasnt overdone and their older models still lag slightly behind in terms of power balance inter-faction but they have won both games against my French though it was a tough fight! (within 100VP each game). IMO they are about average in terms of fleet strength but you can definitely see the difference between 2.0 and 2.5
  8. Change Log for the Kingdom of Denmark: This is to highlight the differences posted so far between version 2.0 and 2.5 Universal rule Changes: Removed Rugged construction from the Capital Lend Lease. These are applied to the models themselves now Lost Magnetic Pulse option Naval Models: Asgard Heavy Battle Carrier Replaced Calcification Generator (12") with Entropy Generator (20") Emperor Battleship Added Lend Lease MAR Raggnarok Pocket Battleship Replaced Calcification Generator (12") with Entropy Generator (20") Konigsberg Battlecruiser Added Lend Lease MAR Havel Light Carrier Attachment (PE, Naval, 1) changed to Attachment (KoD, Naval, 1) Carrier (4) changed to Carrier (4, 1X4 Wings) Surface mines reduced from 5 to 4 Surface mines lost Lethal but gain High Payload for nation trait Skaggerak Gunship Marks removed Replaced Calcification Generator (12") with Entropy Generator (20") Sigurd Cruiser No noticeable changes Stolz Destroyer +1 DR +1CC Crew type upgraded to Aggressive Pack tactic reduced to only +1 (MAR rule change) Weapon changed to Firebrand Cannon From (P) to (S) Hunter Surface added +2" movement Lost Piercing MAR Gained Lethal and Incendiary MARs Added Lend Lease MAR Korsor Mine Layer Corvette No noticeable changes Wachter Escort Added Lend Lease MAR Tyr Assault Craft No noticeable changes Aerial Models: Gewitterwolke Airship Added Lend Lease MAR Spotter changed to Spotter (16") Adler Heavy Bomber Added Lend Lease MAR Fafnir Light Sky Fortress Carrier (4) changed to Carrier (4, 1X4 Wings) Spotter changed to Spotter (16") Geier Bomber Added Lend Lease MAR Speerwurf Strike Ship Added Lend Lease MAR Magni Assault Airship No noticeable changes Jager Strike Airship Added Lend Lease MAR SAS No noticeable changes
  9. Honestly the Voltaire is decent at air hunting but not great.
  10. Here are the changes so far between version 2.0 and 2.5 for the Dun and Zhan and Tian Long (Dragon) Zhanmadao Dread fort: From armored to fortification classification so it can no longer be a commodore model +1 CR +1HP -1 Rugged Construction Flamethrower AD reduced from 14/7/-/- to 12/6/-/- Carrier rules changes with the biggest one being Carrier (12) changing to Carrier (9, 3X4) Base to hit against the model went from +4 to +3 Dun Bastion Fort: +1 CR +1 HP Base to hit against the model went from +4 to +3 Tian Long Armored Dragon: +1 HP Price increase from 135 to 150 Turn template changed from Large to 45 degree Flamethrower AD reduced from 14/7/-/- to 12/6/-/- Added a second rocket bombard
  11. It seems to be a very efficient model especially for the 20pt price tag on it. Plus i kind of like how it looks too
  12. So with new updated stats and whatnot for the ORBATS soonish, does anyone think the french may get access to a different generator or two? Looking at the Entropy Generator I think it would fit the french style. If we cant put raging fire tokens on a ship.... lets bombard it with corrosive tokens!
  13. They are probably going to load them up a bit later?
  14. how dare you!!! @Texas_Archer haha
  15. WOOOOOOOOO!!!!!!!! New stats soon!!!
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