Sign in to follow this  
Followers 0
Hubcap

2.5 Update effects on the French

16 posts in this topic

Hello All,

I have only seen some of the changes so far that 2.5 rules have had but I would like to hear fellow French admirals thoughts on the changes from 2.0 to 2.5 and how its affects the French. My basic overall view with the changes regarding the French fleet is of all the nations we seem to have little change which overall seems like a slight nerf to our fleet while others can take more of an advantage of the newer rule set. Also it seems other factions are receiving newer toys with it as well (new MARS/Generators/Nation traits) but I've had no hint if the French getting anything. There is a feeling the french will be taking a huge hit from the nerf bat (not saying it will) with this update as well as lose some of its uniqueness. I do not want one of my main fleets to become useless and shelved for a couple years where some units are already at. 

Granted I understand there was a popular consensus that the French were the most powerful faction of the core nations (some called OP) but im never a supporter of major changes that take a unit/nation from great to nearly unwinnable. I do agree that there are some units that needed attention/reworking to bring them in line (nerf/buff or mixing depending on the unit) im just wondering if other nations are buffed and we take a hit, its a double whammy.

As always we cannot be sure how strong or weak our nation is without plenty of play-testing to be sure!

 

Share this post


Link to post
Share on other sites

I'm not sure how French got nerfed?  We know Retardant can be limited to only work against specific things now but from what Spartan has told us most ROF units with it now will have a version that covers most things.

In some cases it might even be a benefit for ROF.  ROF has very strong large/massive units but their mediums and smalls aren't.  With Retardant now being more varied it is possible for it to show up on smalls to help them do their specific job better but not be too powerful in other situations.

As for Nation Traits, they are all going to be looked at and everyone is going to get their own unique commodores and commodore doctrines.  Just because we haven't specifically heard about the ROF ones doesn't mean they aren't getting them.

Share this post


Link to post
Share on other sites

I'm not so sure if they will be hugely nerfed. Given the fact that heat lances still work the way they do now ( and didn't lose any MARs like speerschleuders did) and the fact that our interceptors can go stratospheric means we have a lot of tools to control the skies, maybe even more than we have now.

With torpedoes gaining barrage, this is a nice buff to all our torpedo sporting medium and large ships. I think the Republique will be fine in 2.5.

Hubcap likes this

Share this post


Link to post
Share on other sites

Potentially sizeable nerf but not huge. A bunch of small buffs to other nations and small nerfs to another can create quite the gap. 

Probably but after reading through what @Ruckdog posted in the general discussion still worries me since many of the usual MARS the French have seem have taken a hit (ex Corrosive though needed imo) and no mention of Cloud or Fury Generators but that's probably a French specific thing now. Most if not all of the MARS that were reworked or buffed were not in the French fleet. I also don't like having the notion that we need to use Heat Lances to win. 

I agree that our interceptors will be more effective now that it can reach the stratospheric height band so that is a good thing :) thank you for mentioning that. Torpedoes are nice but of all the factions that use torpedoes ours do not gain as much of a boost as other since we have no MARS to our torpedoes. also we have below average cc on most ships to combat torpedoes with the added hint that Retardant armor only blocks Primary and Secondary for the french reduces our defense against them. Two small changes that added together make a new weakness.... granted i always thought torpedoes should be the bane of the French since their release. 

Just waiting for the ORBATS to be updated so i can test out the new rules and test to see if my worries are warranted or for nothing

 

Share this post


Link to post
Share on other sites

I was really hoping our bombers might be able to go stratospheric with the rumours about, but apparently that's a change they didn't make.

page 107

"Unless otherwise noted, Models that are classified as Diving or Burrowing Models may occupy either the Surface or Submerged Height Levels and Models that are classified as Aerial Models may occupy either the Flying or Obscured Height Levels"

Share this post


Link to post
Share on other sites

Only the Frelon can't go stratospheric as it is a small, the Pascal and Rousseau can both go stratospheric.  On the height bands on page 73 and 74 the only restrictions on going stratospheric is that that smalls, tiny, and SAS can't.  That is the only restriction.  They have removed the lines in the 2.0 rules stating that deep diving and stratospheric required specific MARs to get to those heights.

Page 107 they just didn't change the wording from the 2.0 rules, so it is poorly worded now, but it is very clear from their descriptions on the height bands what the intention is.

Hubcap likes this

Share this post


Link to post
Share on other sites

Another Note for the French and the new 2.5 rule set is corrosive weapons. I mentioned it before Again i agree with the need to nerf this MAR due to its ability to cause huge swings in game play but after reading through our unit list again, corrosive weapons are a sizable section of the French units. Though pre ORBAT release this again is another added nerf to the French. Think they will adjust the cost of units who have this MAR? 

Or maybe all guns the French have will be corrosive now muahahahahaha (one can wish)

Share this post


Link to post
Share on other sites

Also with the release of the new rules I am wondering if any units will change their roles? Also probably a silly question but are kickstarter units going to be added to the ORBAT's of the nations in time for the release? :) 

Share this post


Link to post
Share on other sites

Corrosive weapon also loose a lot of their power as now they only add 1 corrosive marker effect on a critical hit and none for a simple damage... heavy nerf for our corrosive armed models :( I hope this will be balanced by AD upgrade for those weapons. If not, several of our models will become useless...

Share this post


Link to post
Share on other sites

Printed out the French Fleet list from downloads but It doesn't mention the Magenta Class including the Heatlance Mk2

Are we expecting resources for this anytime soon ?

Share this post


Link to post
Share on other sites

The new modular ships had their stats released as separate PDFs. I'm sure they will be rolled into the new ORBATS when they get released.

Share this post


Link to post
Share on other sites

So with new updated stats and whatnot for the ORBATS soonish, does anyone think the french may get access to a different generator or two? Looking at the Entropy Generator I think it would fit the french style. If we cant put raging fire tokens on a ship.... lets bombard it with corrosive tokens!

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0